Timeless Ripples at Elizabeth Quay: A HCI & AI Experience
Immersive installation for the “Designer Unknown: Exploring the Creative Horizons with AI” exhibition. Team Lead and UX/UI designer for the HCI team.
Pochi!Pochi! A Trajectile Game for Children
An iPad game for children that fosters problem solving through play. UX/UI designer for Studio AGDX.
I believe that no matter the journey or stage of growth, there is always room for innovation and renewal.
At the same time, the heart of my practice is bringing a deep sense of empathy into my work, guiding me to design with care and intention, meeting real human needs.
My mission is to blend emotion and play into intuitive, immersive interactions that aren’t just seen, but deeply felt — creating soulful, human experiences.